I am a Game Developer with a speciality in Game and Level Design, Project Management, and Software Engineering. I have built a clear and specific linguistic framework for games to deconstruct Game/Level Design for the ultimate purpose of creating better end user experiences. Finally, I am a hobbyist writer and the administrator of a Game Development Learning Hub on Discord. I am currently looking for a Game/Level Designer position in the industry.
- System Design
- 2D/3D Level Design
- Encounter and Combat Design
- Enemy Design
- Balance and Difficulty Design
- Narrative Design
- Technical and Creative Writing
- Rapid Prototyping
- Game User Experience
- RPG Design
- C# – WPF (Proficient)
Engine and Software Skills
- Unity (Proficient)
- Unreal Engine 4
- Maya (Animation, Rigging, Modelling)
- Adobe Photoshop
- GitHub and Version Control
- Project Management
Recent Games Projects
Level Design Workshop (July 2019 – December 2019) using Super Mario Maker 2 Level Engine, Design Oriented Community. Duties: understanding, evaluating, and creating levels alone and in a team.
Cyber Alex (January 2019 – Ongoing) – 2D Platform Game. Made with Unity. Roles: Game and Level Designer, and Project Manager. 4 People Team Project (free-time project). Platform: PC.
Eternal Bond (May 2019) – 3D Top-Down Action Game. Made with Unity. Roles: Game Designer and Programmer. Solo Project. Platform: PC.
Dig It (January 2019 – May 2019) – 2D Top Down Action Game. Made with C++, SFML, Box2D, and CMAKE. Roles: Game, Level Designer, and Programmer. Student Team Project. Platform: PC.
Heavy Hearts (April 2018 – October 2018) – Tabletop RPG. Roles:Game and Narrative Designer, Writer. Solo Project.
2016–2020: BEng (Hons) Software Engineering, Edinburgh Napier University. Optional Games Development module took: Game Engineering and Design and Computer Graphics.
September 2019 – December 2019: Demonstrator and Professor Assistant: C#, Java, and Software Engineering Classes, Edinburgh Napier University.
May 2019 – September 2019: Student Intern – C#/WPF Front-End Developer: Seebyte, Edinburgh.
July 2018 – October 2018: Student Intern – Support Engineer: Infographics UK Ltd, Edinburgh.
September 2017 – January 2018: Demonstrator and Professor Assistant: Computer Systems 1 Class, Edinburgh Napier University.